“Inside Outing”
by DF
Overview:
Feargirl awakens inside a box, the box is somewhere in the middle of a secure facility. Not knowing why she is there she seeks to escape, taking out the facilities guards as she goes.
Locations:
The Facility: Could be anything, it could be a derelict, it could be a house, could be a lab. What matters is that there are places for sentries to be sneaked up on and for general creeping around.
Characters:
Feargirl: Dressed is the usual manner, boots, dress, gloves, and so on. She starts the story in a box, delivered into the facility. Although initially disoriented she will very quickly begin trying to escape her given situation, dealing with anybody she meets along the way.
The Guard: The guard is dressed in black body suit, with black boots, belt and gloves to match. For the headwear she wears a hood, covering her hair and tinted welding or tactical goggles covering her eyes. All we can see of the guard is her mouth, with black lipstick to match the rest of the outfit. The guard is a fairly low end soldier character, designed to look intimidating to the uninitiated but not really skilled or trained well enough to do anything more than sit in one place and keep people out of an area. As with the Hunters Hunted, the guard is a single actress appearing multiple times.
Glade: Glade is waiting for Feargirl to find her in the facility.
Scene One:
The story starts in pitch darkness, we hear Feargirl take a sharp intake of breath, waking up suddenly and alarmed by the darkness.
Cut to outside the box, in a room within the facility, Feargirl pushes it open, initially somewhat panicked but settling down quickly. She emerges cautiously from the box, looking around.
We hear footsteps outside the room; Feargirl hides beside the door.
A guard opens the door and walks into the room; she sees the box and walks over to it, examining it.
Feargirl creeps up on the guard and puts her in a quick choke hold. The guard tries to break free but Feargirl shushes her and whispers to her not to struggle, telling her that she doesn’t want to hurt her. This quiet soothing seems to work and the guard settles into compliance. Feargirl eases the pain she is inflicting and instead focuses on choking the guard out. The guard keeps struggling as it becomes apparent that Feargirl isn’t going to stop, but it’s no use.
Once the guard is unconscious Feargirl lowers her limp body to the ground but keeps up the pressure on her neck, even after laying the guard out prone. When she finally lets go of the guard she checks her for a pulse and finds none, she then swiftly pat-searches the guard for weapons.
This sort of action should be typical for Feargirl in this movie, she is utterly ruthless in her disposal of the guards but she will always pretend that she is taking prisoners or showing mercy. Anybody who surrenders to her will die, just as surely as those who fight back.
She finds a taser-like weapon, a plastic bag and a set of handcuffs. Taking these objects she heads out of the room.
Scene Two:
A second guard is patrolling along a corridor. Feargirl lies in wait for her.
As the guard passes her Feargirl jabs her in the ribs with the taser, dragging her out of sight as she crumples. Feargirl tries to taser the girl again, but it is apparent that the weapon is out of charge.
Feargirl sits down on the floor with the unconscious guard sat in front of her between her legs.
She examines the stunned guard carefully, running her hands over her, checking her gear. She says nothing, but seems to learn about the guards from this examination. She also finds a small sprayer that looks like Mace or Pepper Spray, but much more ominous. The guard starts to awaken but Feargirl wraps her legs around her neck and squeezes the fight out of her quickly, holding the crushing pressure on her until she’s sure the victim is dead.
Feargirl: (Mutters) Damn it, how many of you are there anyway?
Scene Three:
This scene is a long and slightly more complicated shot than usual.
What we are aiming for is a sentry takedown montage. Slightly stylised, but in effect it is five different takedowns intercut with each other. The emphasis is not on the individual takedowns themselves, but on fetishizing aspects of each one.
Each guard is revealed in an establishing shot.
1. The first guard is patrolling up and down a corridor.
2. The second guard is seated at a desk operating a computer. She is wearing headphones connected to the computer via a cable.
3. The third guard is standing against a wall guarding an area.
4. The fourth guard is also on patrol in a corridor.
5. The fifth guard is using some sort of handheld device, like a Geiger counter or other scanner and is searching for something with it.
After the establishing shot we get a second shot showing Feargirl approaching each in turn.
1. As the guard turns at the end of the corridor to patrol back up it we see Feargirl dart in behind her.
2. We see Feargirl creeping up behind the desk.
3. Feargirl unzips her top a little further, adjusting her breasts for maximum distraction value and steps around the corner, we see the sprayer she took from the guard in her hand hidden behind her back.
4. Feargirl is hunkered down at the corner waiting for the guard. We see in her hands she is using an identical cable to the one connecting the headset to the computer as a garrotte.
5. We see Feargirl shadowing the guard silently, a taser in her hand.
Next we see the moments of contact.
1. We see a close up of the face of the first guard as suddenly a plastic bag is pulled down over her head by Feargirl from behind.
2. Feargirl strikes the seated guard on the side of the neck with the edge of her hand.
3. The guard advances warily on Feargirl, who smiles seductively and motions her forward with a finger.
4. Feargirl darts out behind the guard, loops the wire around her neck and begins to choke her.
5. Feargirl places a hand on the guard’s shoulder, as the guard turns to see who it is she jams the taser into her back and gives her a big jolt.
What follows are short shots from each scene.
1. Feargirl hugs the arms of the guard to her sides to prevent her grabbing the bag.
2. Feargirl places her hands on the sides of the guards neck, fingers digging into the pressure points.
3. Feargirl blows the guard a kiss and then raises the sprayer, squirting the guard in the face with it.
4. Feargirl pushes down with her foot into the back of the guard’s knee, forcing her to the ground as she is choked.
5. Feargirl carefully straddles the fallen guard and puts a hand over her mouth and nose while using the fingers of her free hand to feel for a pulse.
Then continuation shots from each scene.
1. We see a close up on the guard’s mouth through the plastic, the plastic is tightening as the oxygen in the bag is used up.
2. We see Feargirl’s gloved fingers up close as the dig into the pressure points, her thumbs pressing into the soft flesh behind her ears. Like some sort of lethal massage.
3. The guard stumbles backward and falls, Feargirl follows her, spraying her constantly.
4. Feargirl pushes her knee hard in between the shoulder blades of the guard to give her more leverage.
5. We see the guard underneath Feargirl start to struggle; she leans down closer, soothing her.
Things heat up now.
1. We see the plastic bag again, now tight against the lips of the guard, sucked down tight against her as the last of the air is used up.
2. As Feargirl increases the pressure on the vital points the guard starts to make quiet choking sounds.
3. Feargirl pins the guard down on the ground with a hand on her chest, still squirting her on the face. We see the guard coughing, her tongue protruding.
4. The guard has her teeth gritted in pain and is clawing at the garrotte to no avail.
5. We see a close up of Feargirl’s mouth as she puts a softly finger to her lips and shushes the suffocating guard beneath her.
Endgame.
1. We see the guard’s mouth one last time as she lets out her last breath and falls still.
2. Feargirl mutters, “Good girl,” under her breath and gradually releases her grip on the now deceased guard.
3. The guard lies still on the ground, her mouth open. Feargirl closes her mouth with her fingers.
4. Feargirl lays the garrotted guard out on the ground, unwinds the wire.
5. Feargirl stands up from the body of the guard. Looks around and then walks away.
Scene Four:
Feargirl finds herself in an empty room and walks in carefully. As she moves past the door we see that Glade has followed her in. How long has Glade been behind her? Nobody knows, maybe she’s been on her tail all the time; she could have been if she wanted to be.
Once Feargirl is in the room, Glade decides to make her presence known.
Glade: That’s far enough.
Feargirl turns to confront Glade. She squares up to fight her.
Glade: Time for baby to sleep. I have you pacifier right here.
Glade has an inflatable gag in her hand, which she shows to Feargirl.
Feargirl attacks, but Glade beats her easily. Glade is much stronger and faster, she avoids Feargirl’s attack and floors her with a blow to the stomach. She then rolls Feargirl onto her back and claws at her breasts with her free hand. This causes Feargirl to open her mouth, at which point
Glade shoves the gag into it.
Once she has gagged her prey Glade straddles her in a schoolgirl pin.
Feargirl tries to spit out the gag but Glade has a hand on it and is keeping her trapped. Glade: Nighty night!
Feargirl lets out a moan of anger and fear as Glade slowly begins to inflate the gag. Feargirl’s eyes go wide with alarm, then she looks almost confused, then even more terrified as she realises that the gag is not only filling her mouth but going down her throat. Glade sees this and strokes Feargirl’s next, encouraging her to swallow, stopping her from gagging. Feargirl keeps moaning and struggling as Glade continues to inflate the gag until eventually, after a long struggle, she expires, her eyes staring upwards from the floor, Glade still seated on top of her.
Glade smiles and plants a big, slow kiss on Feargirl’s forehead before standing up and heading out of the room.
We see Feargirl on the ground, choked out and humiliated, a big kiss print on her face, then the shot fades out.
The End.